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February 5, 2006

How to manually install the DirectX Extensions for Maya

Filed under 3D, DirectX, Maya

I could never get the Microsoft DirectX SDK to install its extensions for Maya. I wrote up a webpage that explains how to install these extensions manually.

With the DirectX Extensions for Maya, you can export the .X file format, use .FX files for materials, and open a Direct3D viewer inside of Maya.

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This page contains a single entry from the blog posted on February 5, 2006 3:29 PM.

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