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December 18, 2006

Gears of War

Filed under Reviews, Xbox 360

There was a lot of buzz surrounding the launch of Gears of War, so I picked it up when it came out to see if it lived up to the hype. Without question this is the game to have if you want to show off what next-generation games look like.

I played the single player game off and on when I had time and was progressing very slowly. Then I visited my buddy Chris Franka in San Antonio this past weekend. Chris also has an Xbox 360 and Gear of War. We ended up playing in cooperative mode on his 60 inch screen...my view was the bottom half of the screen and his was the top half. Playing single player is a lot of fun, but cooperative is even better! We played for four hours, took a break to watch the Cowboy game and watch Borat, then continued playing until we finished the game. In all, it took us about 8 hours on the easy level.

I was able to transfer my "gamertag" from my home Xbox 360 to Chris' over Xbox Live using the "Recover Gamertag" option. I had to type in my Xbox Live email address and password to complete the transfer. The main reason I did this is so that any achievements or progress I unlocked in the game would be stored in my account, so I could take it home with me. FYI: Typing email/passwords via the Xbox controller is painful...just plug in a USB keyboard instead.

The game has several familiar elements from Sci-Fi/Adventure films: Aliens (troop transport), Starship Troopers (the Locusts), The Matrix (The Reavers), Star Wars (Jack the robot, some of the theme music), Indiana Jones and the Temple of Doom (mine cars), Escape From New York (traveling deserted city at night), and more.

Probably the most amazing aspect of this game for me is the attention to detail. You can literally spend hours just looking around at all the background/unimportant architecture. I am replaying the game on medium difficulty and it doesn't get old because there is so much to look at.

The game play has some unique features that make this game shine. There is no jumping up and down to avoid getting shot like in most shooters. You can't "orbit" an enemy. Instead you spend much of your time hiding behind cover trying to get headshots to kill your enemies. It feels more realistic than other shooters I've played.

The sound effects and music are great and really help set the mood.

This is definitely my favorite Xbox 360 game. There is a lot of hype behind this game, but I think it is well deserving. Highly recommended.

Here is the ad for the game...

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This page contains a single entry from the blog posted on December 18, 2006 10:45 PM.

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